Mike quit last weekend. He got into Harvard Business School; he actually wanted to continue part-time, but we both agreed that it's not really practical to work part-time on a startup and go to B-school at the same time.
That leaves me a single founder, at least for now. I do wanna recruit someone else to join me, but I'm not sure there're all that many prospects. I don't want to join up with someone I haven't worked with before...that usually tends to be a recipe for disaster.
I'm going to keep going, at least for now. The technical end of things is actually going fairly well...we have our first cut at initial archetypes done, they're mostly playable (except I don't have arc collisions done, which makes Brickbats and pong a little impractical), all tests pass, and our backend is basically fairly robust. Been working on the JavaScript runtime, and soon I'll get back to the editor.
It just struck me though how lonely it is without a cofounder. I'd been pretty lonely before, being the sole developer, but at least Mike and I were in this together. Now it's just me, and I dunno if I can do this.
Friday, March 28, 2008
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